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DOpenGL-RenderStates.cpp File Reference

class for OpenGL driver renderstate changes More...

#include "deGlobalTypes.hpp"
#include "deDriver_priv.hpp"
#include "DOpenGL.hpp"
#include "deBitmap.hpp"
#include <gl\gl.h>
#include <gl\glu.h>
#include <gl\glaux.h>
#include "glext.h"

Include dependency graph for DOpenGL-RenderStates.cpp:

Include dependency graph

Defines

#define TEXTURESTRUCTID   0x01005354

Functions

GLfloat GetOGLTextureOp (IdeRenderTexture::TextureOp Operation)
GLfloat GetOGLTextureArg (IdeRenderTexture::TextureArg Args)
GLenum GetOGLTextureFilter (IdeRenderTexture::TextureFilter Filter)
GLenum GetTextureUnit (int Stage)

Detailed Description

class for OpenGL driver renderstate changes

Author:
JesusFreak
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.///


Change History

Date:
Feb 2002
Author:
JesusFreak
Remarks:
Creation

Define Documentation

#define TEXTURESTRUCTID   0x01005354
 


Function Documentation

GLfloat GetOGLTextureArg IdeRenderTexture::TextureArg    Args
 

GLenum GetOGLTextureFilter IdeRenderTexture::TextureFilter    Filter
 

GLfloat GetOGLTextureOp IdeRenderTexture::TextureOp    Operation
 

GLenum GetTextureUnit int    Stage
 


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